3D Animation and Tool Development
Technical Animation, Rigging and Tool Development.
Technical Director / Educator / Consultant
I specialise in finding and implementing technical solutions for difficult problems within the creative industry.
I am the Technical Director of a digital agency where we create web applications, implement automations and AI agents and offer digital animation services including specialist 3D Visualisation within the Engineering and Manufacturing industries.
I develop unique non-standard character rigs; bringing life to animals, robots, vehicles, cartoon characters and even buildings. I develop dedicated internal scripts for studios to improve their workflows, develop show-specifc tools and ultimately remove any barriers between the modelling, animation or rendering processes – integrating systems together.
I teach my methods, advice and experience to several higher education institutes in the UK and internationally, as well as working with external professional partners.
Four overlapping disciplines I bring to studios, agencies and institutions.
Technical Animation, Rigging and Tool Development.
User experience focused, integrated and automated systems.
Critical Problem Solving specialising in Creative Solutions.
Specialising in Automation and Process Efficiency.
Curriculum, modules and delivery across animation, games and visual effects — in the UK and internationally.
Programme and Module Development and Implementation across Animation, Games Design and Visual Effects programmes and courses.
Consultant within the University of Manchester Media Group: Mancunion, Fuse TV and Fuse FM.
Content Creation, Delivery and Professional Partnerships across the Animation Programme.
Ongoing technical and strategic roles with creative studios and a STEM non-profit.
Tell me about the project — rigging, tooling, automation, 3D visualisation or a build. I’ll come back to you.
I usually reply within a couple of working days.
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